Designed and built a procedural pipeline in Blender (Geometry Nodes + Python scripting) that automates image and video generation for a catalog of over 15,000 references.
Removed the dependency on physical samples and photo shoots, cutting production costs and turnaround significantly.
Developed a batch rendering system with automatic SKU-based naming, integrated directly into the company's ecommerce.
Produced product animations for digital campaigns and corporate video for internal events such as sales conferences.
Selected and combined the right technique — 3D, photography or generative AI — depending on the product type.
Designed brand-aligned graphic materials for point of sale, advertising and publications.
Blender · Geometry Nodes · Cycles · Python · PBR materials · After Effects · Adobe Suite